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Strategic Traps - Tier 1 - Tier 2 - Tier 3 - Tier 4


Sentry Towers are Tier 2 Units that players will have access to after completing the "Longbow Tower" and "Turret" Research in the "Strategic Traps" and "Wall Traps" Research Category respectively, along with a Lv.10 Academy. Like all other Traps, Sentry Towers help defend the player's Empire from enemy invasions. These specific traps are fairly fast and cheap to produce, and are primarily useful in defending against Tier 1 or Tier 2 Ranged troops.

Advantages[]

  • Salvage cost and Building times are still fairly low.
  • Cheap to Build, especially in large numbers.
  • Very Strong vs Ranged.

Disadvantages[]

  • Weak vs Siege, Infantry and Cavalry.
  • Only have Medium stats.
  • Cost twice as long and as much as Tier 1's.
Basic Strategic Wild
Tier 1 Bricks War Bricks Iron Bricks Bone Bricks
Ranged Archer Tower Longbow Tower Poisoned Spikes
Cavalry Spikes Pitfall Wild Dogs
Infantry Boiling Tar Rolling Wall Flamebow Tower
Tier 2 Ranged Turret Sentry Tower Tar Trap
Cavalry Snares Flaming Carts Snake Drop
Infantry Steam Cannon Arrow Wall Arrow Launcher
Tier 3 Ranged Catapult Defense Tower Crocodile Pit
Cavalry Caltrops Poison Swamp Flaming Log
Infantry Burning Rocks Pendulum Dragon Spitter
Tier 4 Ranged Trebuchet Ballista Tower Spinning Axes
Cavalry Spiked Barricade Smoke Bomb Titan Tree
Infantry Greek Fire War Barricade Fire Artillery
  • NOTE: The trap type (eg. Ranged) refers to what the trap is strong against.

Trap Poll[]

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