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Wall Traps - Tier 1 - Tier 2 - Tier 3 - Tier 4


Snares are Tier 2 Units that is pretty much an upgraded version of Spikes. To be able to build Snares, the player is required to have a Lv.10 Academy, and must first Research into the Tier 1 Spikes, and continue down the research tree learning "Trap Defense Lv1", and then researching Snares.

Advantages

  • Salvage cost and Building times are affordable.
  • Relatively cheap to build.
  • Aren't weak to Infantry, Ranged or Cavalry.
  • Strong vs Cavalry.

Disadvantages

  • Weak vs Siege.
  • Have Medium stats.
Basic Strategic Wild
Tier 1 BricksWar BricksIron BricksBone Bricks
RangedArcher TowerLongbow TowerPoisoned Spikes
CavalrySpikesPitfallWild Dogs
InfantryBoiling TarRolling WallFlamebow Tower
Tier 2 RangedTurretSentry TowerTar Trap
CavalrySnaresFlaming CartsSnake Drop
InfantrySteam CannonArrow WallArrow Launcher
Tier 3 RangedCatapultDefense TowerCrocodile Pit
CavalryCaltropsPoison SwampFlaming Log
InfantryBurning RocksPendulumDragon Spitter
Tier 4 RangedTrebuchetBallista TowerSpinning Axes
CavalrySpiked BarricadeSmoke BombTitan Tree
InfantryGreek FireWar BarricadeFire Artillery
  • NOTE: The trap type (eg. Ranged) refers to what the trap is strong against.

Trap Poll

What are your preferred defences?
 
6
 
3
 
3
 
8
 
14
 
3
 
2
 

The poll was created at 00:28 on May 5, 2016, and so far 39 people voted.

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