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Wall Traps - Tier 1 - Tier 2 - Tier 3 - Tier 4


Spikes are Tier 1 Units that players will have access to after completing the "Trap Building" Research in the "Wall Traps" Category, along with a Lv.5 Academy. Like all other Traps, Spikes help defend the player's Empire from enemy invasions. These specific traps are among the fastest and cheapest to produce, and are primarily useful in defending against Tier 1 or Tier 2 Cavalry troops.

Advantages

  • Salvage cost and Building times are low.
  • Cheap to Build, especially in large numbers.
  • Aren't weak to Infantry, Ranged or Cavalry.
  • Strong vs Cavalry.

Disadvantages

  • Weak vs Siege.
  • Only have Low stats.
Basic Strategic Wild
Tier 1 BricksWar BricksIron BricksBone Bricks
RangedArcher TowerLongbow TowerPoisoned Spikes
CavalrySpikesPitfallWild Dogs
InfantryBoiling TarRolling WallFlamebow Tower
Tier 2 RangedTurretSentry TowerTar Trap
CavalrySnaresFlaming CartsSnake Drop
InfantrySteam CannonArrow WallArrow Launcher
Tier 3 RangedCatapultDefense TowerCrocodile Pit
CavalryCaltropsPoison SwampFlaming Log
InfantryBurning RocksPendulumDragon Spitter
Tier 4 RangedTrebuchetBallista TowerSpinning Axes
CavalrySpiked BarricadeSmoke BombTitan Tree
InfantryGreek FireWar BarricadeFire Artillery
  • NOTE: The trap type (eg. Ranged) refers to what the trap is strong against.

Trap Poll

What are your preferred defences?
 
6
 
3
 
3
 
8
 
14
 
3
 
2
 

The poll was created at 00:28 on May 5, 2016, and so far 39 people voted.

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